Featured Games
Clowning Around
> Programmer and 3D ArtistFully featured game with custom shaders and unique storytelling gameplay.
Fish Swatter
> Programmer and 3D ArtistArcade game.
Splat Crasht
> Programmer and 3D ArtistDemo featuring complex LODs and high end models.
Astral Anarchy
> Programmer and 3D ArtistTechnical demo featuring narrative loops and many characters.
ASSET BREAKDOWN
High-fidelity asset originally for static rendering, optimized here for desktop performance.
Skoda 68E Electic Locomotive
BDŽ Class 44 (Skoda 68E) - The Bulgarian electric locomotive since the 1970s.
Licensing: Creative Commons Attribution 4.0 (CC BY 4.0)
VFX & Technical Art
Chladni Plate Simulation
> Houdini / VEX / SolarisA procedural VFX exploring Chladni patterns using acoustic wave equations.
- Procedural Modeling: Chladni wave equation implemented via VEX attribute wrangles.
- Simulation: Custom DOP network using FieldForce and RBD objects to drive motion.
- Optimization: Cached to USD/BGEO and rendered using Solaris & Karma XPU.
Smoke Fractal Simulation
> Houdini / Pyro / EEVEESmoke simulation exploring fractal turbulence patterns.
- Procedural VFX: Pyro solver with custom forces shaping fractal motion.
- Simulation: VDB-based smoke field simulation for controlled turbulence.
- Optimization: Real-time iteration using Blender EEVEE pipeline.
About Ivan Iliev
I am a 3D Developer and Technical Artist based in Germany, specializing in parametric modeling, game development, and custom tooling.
Core Technical Stack:
- ■ Engine: Unity3D
- ■ Languages: C++, C#, Python
- ■ 3D Tools: Blender, Houdini
About Ivan Iliev
I am a 3D Developer and Technical Artist based in Germany, specializing in parametric modeling, game development, and custom tooling.
Core Technical Stack:
- ■ Engine: Unity3D
- ■ Languages: C++, C#, Python
- ■ 3D Tools: Blender, Houdini
Get in Touch
Currently based in Thuringia, Germany.
Imprint / Legal
Operator:
Ivan Iliev
Contact:
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